News and information service focused on educational games for children and young adults. A project of the Games and Learning Publishing Council, which is supported by the Bill and Melinda Gates Foundation.
Video-based course on gaming in libraries. By Scott Nicholson, sponsored by the Syracuse University School of Information Studies and the Kauffmann Enitiative Entrepreneurship Program of Syracuse University.
Nonprofit organization devoted to developing and advocating for game-based learning experiences and environments. First major initiative was the New York City public school Quest to Learn, a "living lab" where the organization continues to develop game-like approaches to learning.